home *** CD-ROM | disk | FTP | other *** search
- ***********************************************************************
-
-
-
- ALIENS VERSUS PREDATOR
- Alien Demo
-
- Version 1.3
- Readme File
- Jan 25th 1999
-
-
-
- ***********************************************************************
-
- CONTENTS
-
- ***********************************************************************
-
- 1. MINIMUM REQUIREMENTS
- 2. DEMO OBJECTIVES
- 3. INSTALLATION
- 4. GAME CONTROLS
- 5. ALIEN ABILITIES
- 6. ALIEN WEAPONS
- 7. CONTACT & LEGAL INFORMATION
-
- ***********************************************************************
-
- 1. MINIMUM REQUIREMENTS
-
- ***********************************************************************
-
- Intel Pentium 200 MMX PC (or 100% compatible CPU)
- DirectX supported 3D Accelerator Card
- DirectX v.6 (Included on Installation CD)
- 32Mb RAM (64Mb recommended)
- 64Mb free Hard Drive
- Windows 95
-
-
- The ALIENS VERSUS PREDATOR Demo is a work in-progress. Thus it is not
- fully optimized and configured for lower spec machines. These issues
- will be corrected for the full retail version, giving the end user
- control over engine and special effect variables ensuring smooth
- gameplay over a wide variety of CPUs, accelerator cards and RAM.
-
- Due to the complexity of the ALIENS VERSUS PREDATOR models, users with
- 32Mb of RAM may experience some memory paging, especially when exiting
- the game and returning to Windows. These problems will be fixed for the
- release version of the game.
-
-
- KNOWN ISSUE WITH SOUNDBLASTER LIVE! CARDS:
-
- Currently with SoundBlaster Live! cards, the EAX environmental
- extensions are applied to all the audio being played from the CD.
- While this does not necessarily interfere with the game; to stop
- it from happening, follow these steps:
-
- 1. Access your Creative AudioHQ, usually found in
-
- Start Menu --> Programs --> Creative--> Soundblaster Live! --> AudioHQ
-
- 2. Access the 'Environmental Audio' control applet
-
- 3. Click on the 'Options' tab within the Environmental Audio window.
-
- 4. Check the 'Always Save Changes Automatically' preference box.
-
- 5. Click the 'Source' tab.
-
- 6. Select the CD Digital source and set the Reverb & Chorus amounts
- to 0%. Leave the Original Sound source at 100%.
-
- 7. Do the same with the CD Audio source. (Reverb & Chorus at 0%)
-
- 8. Click on 'Close' and you will be prompted to input a name for your
- new settings. We suggest 'No CD effects' or similar.
-
- 9. You are now ready to play ALIENS VERSUS PREDATOR with normal CD
- music. This issue should be resolved for the full release of the game.
-
-
- ***********************************************************************
-
- 2. DEMO OBJECTIVES
-
- ***********************************************************************
-
- Playing as an Alien, you start in an Atmosphere Processor secured
- by Colonial Marines. You must escape to the planet's surface to alert
- the Hive. You must proceed with speed and stealth, and use guile to
- disable and destroy those forces which you cannot attack head-on.
-
-
- ***********************************************************************
-
- 3. INSTALLATION
-
- ***********************************************************************
-
- ALIENS VERSUS PREDATOR requires DirectX 6. This can be found within the
- game's installation directory and you will be prompted to install it if
- it is not on your system when you install the Demo.
-
- To install the ALIENS VERSUS PREDATOR Demo, double click on Setup.exe
- Follow the onscreen instructions.
-
- ALIENS VERSUS PREDATOR dynamically streams FMV from your machine's
- local hard-drive. This playback is greatly enhanced if the FMV files
- are installed on a defragmented directory. We STRONGLY recommend
- de-fragging your hard drive before installing ALIENS VERSUS PREDATOR.
-
- To de-fragment your drive, either use the Windows95 accessory
- 'Disk Defragmenter' or any other 3rd party defragmentation utility.
-
- Although the ALIENS VERSUS PREDATOR Demo will work with other
- applications running in the background, for the best results it is
- recommended that you run the game as a stand-alone application
- (with no other applications running).
-
- As well as avoiding possible conflicts from other applications, this
- will also help prevent Windows from accessing the hard drive Virtual
- Memory swap file, and affecting the speed and sound effects of the
- game.
-
- ***********************************************************************
-
- 4. GAME CONTROLS
-
- ***********************************************************************
-
- ALIENS VERSUS PREDATOR supports all DirectX compatible controllers. You
- must install and set up these controllers before entering the game.
-
- Other keys and mouse configurations can be defined either from the main
- menu screen or from the in-game menus.
-
- The default keys are:
-
- UPARROW Forward
- DOWNARROW Backward
- LEFTARROW Strafe Left
- RIGHTARROW Strafe Right
- NUMPAD 4 Turn Left
- NUMPAD 6 Turn Right
- RIGHT_ALT Strafe
- A Look Up
- Z Look Down
- S Centre View
- LEFTSHIFT Walk
- RIGHTCTRL Crouch/Climb
- RIGHTSHIFT Jump
- SPACE Operate
- I Toggle between HUNT and NAVIGATION vision modes
-
- The default mouse settings are full MouseLook.
- The default mouse buttons are "Claw Attack" and "Tail Attack".
-
- F8 Take screenshot (currently only 16bit video modes)
-
- ESCAPE Pause/In-game menus
-
- NOTE: The in-game menus feature an option to disable the playing of
- FMVs. This can result in an improved frame-rate.
-
- ***********************************************************************
-
- 5. ALIEN ABILITIES
-
- ***********************************************************************
-
- HEALTH
-
- Health is displayed as the numerals in the top right of your screen.
- When you are damaged, your screen will flash yellow from the sides.
- Your health can be replenished by feeding on other lifeforms - see
- JAW ATTACK in the ALIEN WEAPONS section.
-
- ARMOR
-
- The strength of the Alien's exoskeleton is displayed as the numerals
- directly under HEALTH. As with HEALTH, damage to the exoskeleton can
- be repaired by feeding on other lifeforms.
-
- VISION MODES
-
- The Alien has the ability to 'see' the world through two modes:
- HUNTING and NAVIGATION. In HUNTING mode the Alien's senses are
- attuned to searching for prey, whereas in NAVIGATION mode the
- senses are concentrated on defining the surrounding environment.
-
- MOVEMENT & CLIMBING
-
- The Alien has the ability to move on any surface. Simply hold down
- the 'Crouch/Climb' key whilst moving. When climbing, releasing the
- key will release the Alien's grip and drop it to the floor. Using
- the 'Jump' key while climbing will cause the Alien to pounce in the
- direction it is looking.
-
-
- ***********************************************************************
-
- 6. ALIEN WEAPONS
-
- ***********************************************************************
-
- CLAWS
-
- Tapping or holding the 'Claw Attack' button triggers a flurry of
- swipes and slashes. In the right circumstances the 'Claw Attack'
- button can also trigger the secondary jaws.
-
- JAW
-
- The secondary jaws can be used to feed on other lifeforms, thus
- replenishing HEALTH and ARMOR. Jaw attacks require a certain amount
- of skill to achieve. When a target's head is close enough and in the
- centre of the screen (the 'sweet-spot') the Alien's inner jaws will
- become visible to indicate that a jaw attack is possible. Pressing
- the 'Claw Attack' key will then launch the jaw attack.
-
- N.B. Jaw attacking corpses provides less of a health/armor bonus than
- live prey - assuming that the corpse still has a head. Try practicing
- on unarmed personnel!
-
- TAIL
-
- Tapping 'Tail Attack' causes a quick, low power, jab, whereas holding
- down the 'Tail Attack' button readies the tail for a more powerful
- strike. The tail will automatically target any prey in front of the
- Alien.
-
-
- ***********************************************************************
-
- 7. CONTACT & LEGAL INFORMATION
-
- ***********************************************************************
-
- CONTACT INFORMATION
-
- For more information, or to communicate with us with regards to this or
- any Fox Interactive product, please consult our Worldwide Web site at:
-
- http://www.foxinteractive.com
-
- ...or for questions/technical issues send us an email at:
-
- avp@fox.com
-
- LEGAL INFORMATION
-
- ALIENS VERSUS PREDATOR is published by Fox Interactive and developed
- by Rebellion Developments, Ltd.
-
- ALIENS TM & (c) 1986, 1998 Twentieth Century Fox Film Corporation.
- PREDATOR TM & (c) 1987, 1998 Twentieth Century Fox Film Corporation.
- ALIENS VERSUS PREDATOR TM & (c) 1998 Twentieth Century Fox Film
- Corporation. All Rights Reserved. "Aliens," "Predator," "Fox," and
- "Fox Interactive" and their associated logos are the property of
- Twentieth Century Fox Film Corporation. All Rights Reserved.
-
- ***********************************************************************
-
-
-